GameServer is a singleton instance. To fetch use, use the following lua:

local gameServer = GameServer:get()

Interact with the GameServer After obtaining the game server instance, you can call methods from the GameServer class using the dot (.) notation. For example:

local serverTick = gameServer:GetTick()

Send a chat message To send a chat message from the server to a specific player, use the SendChatMessage method:

local connectionId = 1 -- Replace this with the target player's connection ID
local message = "Hello from the server!"
gameServer:SendChatMessage(connectionId, message)

Note that the message will be automatically sanitized to remove any HTML tags.

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