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GameServer

GameServer is a singleton instance. To fetch use, use the following lua:
local gameServer = GameServer:get()
Interact with the GameServer After obtaining the game server instance, you can call methods from the GameServer class using the dot (.) notation. For example:
gameServer:Kill(playerId)
gameServer:Kick(playerId)
local serverTick = gameServer:GetTick()
Send a chat message To send a chat message from the server to a specific player, use the SendChatMessage method:
local connectionId = 1 -- Replace this with the target player's connection ID
local message = "Hello from the server!"
gameServer:SendChatMessage(connectionId, message)
Note that the message will be automatically sanitized to remove any HTML tags.