GameServer
GameServer is a singleton instance. To fetch use, use the following lua:
local gameServer = GameServer:get()
Interact with the GameServer After obtaining the game server instance, you can call methods from the
GameServer
class using the dot (.) notation. For example:gameServer:Kill(playerId)
gameServer:Kick(playerId)
local serverTick = gameServer:GetTick()
Send a chat message To send a chat message from the server to a specific player, use the
SendChatMessage
method:local connectionId = 1 -- Replace this with the target player's connection ID
local message = "Hello from the server!"
gameServer:SendChatMessage(connectionId, message)
Note that the message will be automatically sanitized to remove any HTML tags.
Last modified 29d ago