Tilted Online
  • Overview
  • Guides
    • Getting Started
    • Client setup
      • Initial setup
        • Removing the old setup
        • Installing the game
        • Launching the game
      • Overview
      • Using ModOrganizer2 (MO2)
        • Installing ModOrganizer2
          • Installating the MO2 mod manager
          • Initial MO2 setup
          • Creating a MO2 profile
          • Creating a separator in MO2
        • Disabling the included Creation Club content
        • Utilities
          • Address Library for SKSE
        • Skyrim Together Reborn
          • Downloading Skyrim Together Reborn
          • Installing Skyrim Together Reborn
          • Locating Skyrim Together Reborn through MO2
          • Making a custom launch option in MO2
          • Launching SkyrimTogether through MO2
        • Playing Skyrim Together Reborn
          • Before we begin
          • First time launch
          • Connecting to a server
      • Using Vortex Mod Manager (VMM)
        • Installing Vortex Mod Manager
          • Installing the Vortex Mod Manager
          • Initial VMM setup
          • Creating a profile in VMM
        • Disabling the included Creation Club content
        • Utilities
          • Address Library for SKSE
        • Skyrim Together Reborn
          • Download Skyrim Together Reborn
          • Making a custom launch option in VMM
          • Launching SkyrimTogether through VMM
        • Playing Skyrim Together Reborn
          • Before we begin
          • First time launch
          • Connecting to a server
    • Server setup
      • ReadMe first
      • Terminology
      • Overview
      • Windows setup
        • Regular setup
          • Locating the STServer.ini
          • Editing STServer.ini
          • Explaining bEnableModcheck
          • Locating IP addresses
          • Port forwarding
          • Launching your server
        • ZeroTier setup
          • Locating the STServer.ini
          • Editing STServer.ini
          • Explaining bEnableModcheck
          • Initial ZeroTier setup
          • Configuring ZeroTier network
          • Authorizing users in ZeroTier network
          • Connecting to your server
        • Local setup
          • Locating the STServer.ini
          • Editing STServer.ini
      • Linux setup
        • Docker setup
        • Locating your IP address
        • Locating the STServer.ini
        • Editing STServer.ini
        • Explaining bEnableModcheck
        • Port forwarding
      • Pterodactyl
      • Server configuration parameters
    • Troubleshooting
      • Address Library error
      • Closing the SkyrimTogether UI (STR UI) makes it reopen
      • Disabling the included Creation Club content
        • Using ModOrganizer2
        • Using Vortex Mod Manager
      • During server setup, my firewall didn't ask for network permission!
      • Hostile NPCs only target my friends, not me
      • How do I uninstall the mod?
        • Using ModOrganizer2
        • Using Vortex Mod Manager
      • I need help updating the Skyrim Together Reborn mod
      • I selected the wrong .exe, when first launching SkyrimTogether
      • I want to install Skyrim Script Extender (SKSE)
        • Using ModOrganizer2
        • Using Vortex Mod Manager
      • My game crashes when I open it or connect to a server
      • My game runs with very low FPS
        • Using ModOrganizer2
        • Using Vortex Mod Manager (VMM)
      • Naked NPCs / players
      • The STR UI doesn't appear when I press RIGHT CTRL or F2
      • The server list is not appearing
      • My game opens to a black screen for 2-10 seconds and then closes
      • STR UI shows my filesystem
      • Resource folder does not exist
    • Scripting
      • Core Math functions
      • Player functions
      • GameServer
      • Components
      • Services
      • World
      • Event Handlers
  • General information
    • Features
    • Playguide
    • FAQ
    • Supported games
    • Helpful Links
    • Admin
    • Commands
      • Server Console
      • In-Game Chat
    • Command line arguments
  • Technical documentation
    • Build guide
      • Build Docker server image
      • Troubleshooting
    • Overview
    • Contributing to translations
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  1. Guides
  2. Scripting

Components

The Server achitecture uses components, since it is based on an ECS (Entity Component System) architecture.

In simple terms, imagine a video game world with many characters, items, and environmental objects. Each of these objects can have different attributes and behaviors, such as appearance, movement, health, and interactions with other objects. In a traditional programming approach, managing all these objects and their interactions can become complex and difficult.

Now, lets focus on components: Components are the attributes or properties of an entity. For example, a character entity may have components like position, health, and inventory. Components are designed to be small and reusable, which means they can be easily combined and shared between different entities.

Currently only the movementcomponent is exposed:

To get the MovementComponent instance for an entity, use the following Lua code:

local entity = ... -- Replace this with the target entity
local movementComponent = GetMovementComponent(entity)

Interact with the MovementComponent After obtaining the movement component, you can access its properties using the dot (.) notation. For example:

local position = movementComponent.Position
local rotation = movementComponent.Rotation
local direction = movementComponent.Direction
local sent = movementComponent.Sent

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Last updated 2 years ago

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